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Succubus of the Mine
BIG UPDATEVersion 1.3.0Succubus of the Mine
ReleasedAndroid

Version 1.3.0 · The Mine Succubus

A world boss everyone fights together every night, Refine to power up Mythic and Unique gear even further, a new miner 'Drill King', and freshly redrawn spirits. The equipment, crafting, codex and raid screens are much easier to read, too.

New Content

World Boss 'Succubus of the Mine'

A live boss that appears every night from 9 to 10 PM (Korea time). All miners chip away at one shared HP bar together. You can join once you unlock the 4th mine.

  • From 6 PM the time left shows on the home screen, and you can enter from 8:50 PM
  • You can enter once a day. If you lose all your lives, you can revive with Gems (100 → 200 → 400)
  • 8 patterns: pickaxe swing, charge, bats, skeletons, charm, clone summon and area magic. Dodge the area magic by standing inside the blue circle!
  • Below 35% HP she goes berserk — her patterns speed up, but she takes 1.5x damage
  • Fight for at least 1 minute and stay to the end to get rewards. If you leave on your own, there are no rewards that day
  • Rewards arrive by mail the next day (settled at 10:10 PM)
TypeReward
Participation (1 min+, until the end)50 Gems · 5 Upgrade Protection Tickets
Defeated100–200 Gems · 1–3 Succubus Coins + bonus rewards based on whether you've been reborn
Damage rank 1–3500 · 400 · 300 Gems
Damage rank 4–10100 Gems
Entry window · preview rewards and patterns
Entry window · preview rewards and patterns
Fight together in the cross-shaped banquet hall
Fight together in the cross-shaped banquet hall
Area magic · outside the blue circle is dangerous
Area magic · outside the blue circle is dangerous
Berserk · the screen turns red
Berserk · the screen turns red

Refine — extra options for Mythic and Unique gear

Mythic and Unique (including Ancient) gear now each get one extra option slot. Open and change it in the new [Refine] sub-tab of the Equipment tab.

  • Open a slot: Mythic 500 Gems · Unique 1,000 Gems
  • Change the option: Mythic 50 Gems · Unique 120 Gems — only the option type is rerolled; the ★ level stays
  • Options: 16 for Mythic · 20 for Unique, all with equal chances
  • Each change has a 2% chance of ★+1, guaranteed within 200 tries (Mythic up to ★3 · Unique up to ★5)
  • You can check the odds in 'Drop Rates' in the game
Refine tab · the chosen gear's option, ★ and pity counter at a glance
Refine tab · the chosen gear's option, ★ and pity counter at a glance

Hell Mine — Preview

A 'Hell Rift' has opened at the top of the raid map. It's a new raid for miners with 10 rebirths; for now you can only preview the 3 hell bosses. Entry opens in the next update.

Preview of B1 'Hellfire Blacksmith Margoth'
Preview of B1 'Hellfire Blacksmith Margoth'

New Miner · Growth

New Miner 'Drill King'

A transforming robot miner with a giant drill. Unlock it for 7,500 Gems.

  • When selected: Mining Power +25% · Boss Damage +20%
  • Just unlocking it (owned bonus): Mining Power +15%
  • Exclusive weapon 'Drill King's Crown Drill' · exclusive skill 'Transform! Drill Tank' — every 16 seconds it turns into a drill tank, charges forward and smashes nearby ores with a spinning explosion
Transform into a drill tank! · Charge → spinning explosion → 'King!'
Transform into a drill tank! · Charge → spinning explosion → 'King!'

New spirit art and follow motion

All 5 stages of all 5 spirits have been redrawn. They now follow your miner, moving left and right.

New Spirit tab · spirits with you, picker row, big card
New Spirit tab · spirits with you, picker row, big card

Quality of Life

Equipment tab — [Bag] [Upgrade] [Refine]

The Equipment tab had too many buttons on one screen, so we split it into sub-tabs.

  • The bag shows 5 slots per row, so you see more at once
  • Sell, Lock and Engrave are now inside 'More' (fewer accidental sales)
  • Epic or higher, +10 or higher, and engraved gear need two taps to sell
  • Removed the 'Great Success!' effect that played at every +20·40·60·80 upgrade (only +100 remains)
Bag · below, a summary of the chosen gear with [Equip] [Go Upgrade] [More]
Bag · below, a summary of the chosen gear with [Equip] [Go Upgrade] [More]

Craft — grade row, 'Can craft' first

Pick from the grade row at the top (Legendary ▶ Mythic ▶ Unique). What you can craft now sits at the top with a gold frame, and items that are almost ready show a progress bar. A red dot means you can craft it right away.

Craft · Primal and Origin are coming later (in development)
Craft · Primal and Origin are coming later (in development)

Codex — mines as cards at a glance

Instead of one long list, the 20 mines are shown as cards. Tap 'N rewards to claim ▶' at the top to jump straight to them.

Mineral Codex · tap a card to see that mine's minerals
Mineral Codex · tap a card to see that mine's minerals

Right-side menu — gathered into 'Menu'

The long column of buttons on the right is now gathered into one 'Menu'. Pin the buttons you use often with ★ to keep them on the right (up to 5).

Menu overview · pin with ★ in 'Edit'
Menu overview · pin with ★ in 'Edit'

Raid — new confirm window · S-shaped map · lives

  • New boss confirm window: big boss art, recommended vs. your combat power gauge (easy · fair · tight · hard), reward slots and a pattern summary
  • The raid map is laid out again along an S-shaped path in boss grade order
  • Raids and the world boss show your remaining lives as hearts. When only one is left — heart-pounding!
Raid confirm window
Raid confirm window
S-shaped raid map
S-shaped raid map
Life hearts (top left)
Life hearts (top left)

New Spirit tab screen

The 3 companion slots are slimmer; pick a spirit to see its effects and materials on one big card. Hold the Level Up button to level up continuously (evolving needs its own tap).

Ranking — 30 per page up to 1,000th · flags

  • Use ◀ ▶ at the bottom or swipe the list sideways to see ranks 31 to 1,000
  • Country flags now appear next to nicknames. You can hide your own flag in Settings → Account
Ranking · flags next to nicknames
Ranking · flags next to nicknames

Ad rewards with Gems too

Most ad rewards can now also be claimed with Gems. 3 times a day; the price goes 1x → 2x → 4x (except the Gem and Special daily mines).

Shop · Payments

  • 4 Miner Memberships: Gem, Raid and Spirit Memberships (1.5x speed) · Total Membership (2x speed); the monthly share builds up in your storage every day
  • Settings → Payments now has 'Manage subscription (cancel)' and 'Restore purchases'
  • Monthly Gem pass and monthly raid supply now pay out days you missed when you next log in
Membership card at the top of the Cash shop
Membership card at the top of the Cash shop

A safer game

  • Report or block other miners' chats, nicknames and guild names (unblock in Settings → Blocked miners)
  • Swearing and ad posts are filtered before they're posted
  • Event and offer notifications go only to those who agreed (Settings → Notifications). Notifications from 9 PM to 8 AM need a separate agreement
  • Random items show their odds before you buy
  • Shortcuts to 'Business info' and 'Game news → Update History' in Settings

Balance

Raid difficulty rework

Fixed raid bosses falling in seconds as you get stronger. Bosses now keep a minimum fight time based on your firepower. Later bosses have faster patterns and fewer lives.

ItemBeforeAfter
Minimum fight timeNone (sometimes over in 3–6 s)Volkar 15 s ~ Voldrak 45 s
Lives (hearts)5 for every boss5 for bosses 1–4 · 4 for 5–7 · 3 for 8–10
Rage starts at30% HP30% HP + 2% per boss order

Spirit effects — boss-focused

Spirit effects now help you most against bosses and in raids. They approach the Lv.50 maximum as they level up. Materials use 20% fewer Star Cores, and each spirit uses its own element minerals.

SpiritBefore (Lv.50)After (Lv.50)
WindMining Speed +85%Boss Damage +30%
GoldenGold +127.5%Boss loot (raid rewards) +20%
FlameMining Power +85%Mining Power +30%
StarlightCrit Chance +42.5%pCrit Damage +50%
ForestEXP +170%Pattern dodge 20% · Lives +2
Sub stats (from stage 3)YesNone

Hats & Boots — useful even past the cap

The part of Crit Chance above 100% and Move Speed above its maximum is no longer wasted; it turns into another stat. It grows more slowly toward the end.

SlotBeforeAfter
HelmetCrit Chance above 100% = no effectInto Crit Damage (e.g. Legendary +100: x3.0 → x3.65)
BootsMove Speed above max = no effectInto Mining Speed (e.g. Legendary +100: Mining Speed +52%)

Bug Fixes · Optimization

  • Reduced stutter during 10x upgrade and hold-to-upgrade
  • Fixed the Craft window lagging while mining
  • Reduced slowness when opening the Codex
  • Fixed raid hearts (♥) showing as blank boxes on some phones
  • Fixed gear that was already gone still being sold or locked in the 'More' window
  • Fixed various other issues and improved stability

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