
Version 1.3.0 · The Mine Succubus
A world boss everyone fights together every night, Refine to power up Mythic and Unique gear even further, a new miner 'Drill King', and freshly redrawn spirits. The equipment, crafting, codex and raid screens are much easier to read, too.
New Content
World Boss 'Succubus of the Mine'
A live boss that appears every night from 9 to 10 PM (Korea time). All miners chip away at one shared HP bar together. You can join once you unlock the 4th mine.
- From 6 PM the time left shows on the home screen, and you can enter from 8:50 PM
- You can enter once a day. If you lose all your lives, you can revive with Gems (100 → 200 → 400)
- 8 patterns: pickaxe swing, charge, bats, skeletons, charm, clone summon and area magic. Dodge the area magic by standing inside the blue circle!
- Below 35% HP she goes berserk — her patterns speed up, but she takes 1.5x damage
- Fight for at least 1 minute and stay to the end to get rewards. If you leave on your own, there are no rewards that day
- Rewards arrive by mail the next day (settled at 10:10 PM)
| Type | Reward |
|---|---|
| Participation (1 min+, until the end) | 50 Gems · 5 Upgrade Protection Tickets |
| Defeated | 100–200 Gems · 1–3 Succubus Coins + bonus rewards based on whether you've been reborn |
| Damage rank 1–3 | 500 · 400 · 300 Gems |
| Damage rank 4–10 | 100 Gems |
Refine — extra options for Mythic and Unique gear
Mythic and Unique (including Ancient) gear now each get one extra option slot. Open and change it in the new [Refine] sub-tab of the Equipment tab.
- Open a slot: Mythic 500 Gems · Unique 1,000 Gems
- Change the option: Mythic 50 Gems · Unique 120 Gems — only the option type is rerolled; the ★ level stays
- Options: 16 for Mythic · 20 for Unique, all with equal chances
- Each change has a 2% chance of ★+1, guaranteed within 200 tries (Mythic up to ★3 · Unique up to ★5)
- You can check the odds in 'Drop Rates' in the game
New Miner · Growth
New Miner 'Drill King'
A transforming robot miner with a giant drill. Unlock it for 7,500 Gems.
- When selected: Mining Power +25% · Boss Damage +20%
- Just unlocking it (owned bonus): Mining Power +15%
- Exclusive weapon 'Drill King's Crown Drill' · exclusive skill 'Transform! Drill Tank' — every 16 seconds it turns into a drill tank, charges forward and smashes nearby ores with a spinning explosion
Quality of Life
Equipment tab — [Bag] [Upgrade] [Refine]
The Equipment tab had too many buttons on one screen, so we split it into sub-tabs.
- The bag shows 5 slots per row, so you see more at once
- Sell, Lock and Engrave are now inside 'More' (fewer accidental sales)
- Epic or higher, +10 or higher, and engraved gear need two taps to sell
- Removed the 'Great Success!' effect that played at every +20·40·60·80 upgrade (only +100 remains)
Craft — grade row, 'Can craft' first
Pick from the grade row at the top (Legendary ▶ Mythic ▶ Unique). What you can craft now sits at the top with a gold frame, and items that are almost ready show a progress bar. A red dot means you can craft it right away.
Codex — mines as cards at a glance
Instead of one long list, the 20 mines are shown as cards. Tap 'N rewards to claim ▶' at the top to jump straight to them.
Right-side menu — gathered into 'Menu'
The long column of buttons on the right is now gathered into one 'Menu'. Pin the buttons you use often with ★ to keep them on the right (up to 5).
Raid — new confirm window · S-shaped map · lives
- New boss confirm window: big boss art, recommended vs. your combat power gauge (easy · fair · tight · hard), reward slots and a pattern summary
- The raid map is laid out again along an S-shaped path in boss grade order
- Raids and the world boss show your remaining lives as hearts. When only one is left — heart-pounding!
New Spirit tab screen
The 3 companion slots are slimmer; pick a spirit to see its effects and materials on one big card. Hold the Level Up button to level up continuously (evolving needs its own tap).
Ranking — 30 per page up to 1,000th · flags
- Use ◀ ▶ at the bottom or swipe the list sideways to see ranks 31 to 1,000
- Country flags now appear next to nicknames. You can hide your own flag in Settings → Account
Ad rewards with Gems too
Most ad rewards can now also be claimed with Gems. 3 times a day; the price goes 1x → 2x → 4x (except the Gem and Special daily mines).
Shop · Payments
- 4 Miner Memberships: Gem, Raid and Spirit Memberships (1.5x speed) · Total Membership (2x speed); the monthly share builds up in your storage every day
- Settings → Payments now has 'Manage subscription (cancel)' and 'Restore purchases'
- Monthly Gem pass and monthly raid supply now pay out days you missed when you next log in
A safer game
- Report or block other miners' chats, nicknames and guild names (unblock in Settings → Blocked miners)
- Swearing and ad posts are filtered before they're posted
- Event and offer notifications go only to those who agreed (Settings → Notifications). Notifications from 9 PM to 8 AM need a separate agreement
- Random items show their odds before you buy
- Shortcuts to 'Business info' and 'Game news → Update History' in Settings
Balance
Raid difficulty rework
Fixed raid bosses falling in seconds as you get stronger. Bosses now keep a minimum fight time based on your firepower. Later bosses have faster patterns and fewer lives.
| Item | Before | After |
|---|---|---|
| Minimum fight time | None (sometimes over in 3–6 s) | Volkar 15 s ~ Voldrak 45 s |
| Lives (hearts) | 5 for every boss | 5 for bosses 1–4 · 4 for 5–7 · 3 for 8–10 |
| Rage starts at | 30% HP | 30% HP + 2% per boss order |
Spirit effects — boss-focused
Spirit effects now help you most against bosses and in raids. They approach the Lv.50 maximum as they level up. Materials use 20% fewer Star Cores, and each spirit uses its own element minerals.
| Spirit | Before (Lv.50) | After (Lv.50) |
|---|---|---|
| Wind | Mining Speed +85% | Boss Damage +30% |
| Golden | Gold +127.5% | Boss loot (raid rewards) +20% |
| Flame | Mining Power +85% | Mining Power +30% |
| Starlight | Crit Chance +42.5%p | Crit Damage +50% |
| Forest | EXP +170% | Pattern dodge 20% · Lives +2 |
| Sub stats (from stage 3) | Yes | None |
Hats & Boots — useful even past the cap
The part of Crit Chance above 100% and Move Speed above its maximum is no longer wasted; it turns into another stat. It grows more slowly toward the end.
| Slot | Before | After |
|---|---|---|
| Helmet | Crit Chance above 100% = no effect | Into Crit Damage (e.g. Legendary +100: x3.0 → x3.65) |
| Boots | Move Speed above max = no effect | Into Mining Speed (e.g. Legendary +100: Mining Speed +52%) |
Bug Fixes · Optimization
- Reduced stutter during 10x upgrade and hold-to-upgrade
- Fixed the Craft window lagging while mining
- Reduced slowness when opening the Codex
- Fixed raid hearts (♥) showing as blank boxes on some phones
- Fixed gear that was already gone still being sold or locked in the 'More' window
- Fixed various other issues and improved stability








![Bag · below, a summary of the chosen gear with [Equip] [Go Upgrade] [More]](/img/updates/130_equip.webp)







